Hawken King Design


Tetris

Client: Sony
Role:
Date: April 21st, 2003

Officially licensed from the Tetris group, this version of Tetris had to be a certain way or not be at all. I ended up working from Sony’s office on this title, so they could better manage the graphic output. Graphics were created in 3D software and rendered out, initially I used a grid system and different material blocks to create a vastly complicated monolith structure which worked well for marketing shots.